collections_bookmark Part of Dominaria United
Maelstrom Nexus card art
Live Play Data

Maelstrom Nexus

{W} {U} {B} {R} {G} · Enchantment · Dominaria United Commander (DMC)
4%
Live Inclusion
Times Brought
315
Decks Running
129
Median Cast Turn
6.0
Drawn → Played
65%
Format

First-cast turn

n=50
0%
T1
0%
T2
4%
T3
8%
T4
24%
T5
56%
T6-9
8%
T10+
Median 6.0 P25 5 · P75 8 · max 12
On curve 36% (12 / 50 cast on T5) Cast same turn as drawn 26%

The "good card" funnel

315 brought · 119 players
Brought to game
315
Ever drawn
77
Reached battlefield
50
Still on board at game end
38

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.2pp

Players who cast this card win 23% of the time (n=44) , vs 18% when it never left the library (n=199).

When players drew this card but left it in hand, they won 15% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.4pp; 95% confidence interval -7.2pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

85 instances
2.4%
Library
44.7%
Battlefield
14.1%
Graveyard
9.4%
Exile
Card text
Maelstrom Nexus card

Maelstrom Nexus

{W} {U} {B} {R} {G}
Enchantment
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Dominaria United Commander (DMC) · Mythic · Illustrated by Steven Belledin

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.