Live Play Data
Magmakin Artillerist
1%
Live Inclusion
Times Brought
793
Decks Running
309
Median Cast Turn
6
Drawn → Played
65%
Format
First-cast turn
n=185
0%
T1
2%
T2
15%
T3
8%
T4
23%
T5
44%
T6-9
8%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
17%
(28 / 185 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
798 brought · 287 playersBrought to game
798
Ever drawn
286
Reached battlefield
185
Still on board at game end
116
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.8pp
Players who cast this card win 39% of the time (n=178) , vs 26% when it never left the library (n=455).
When players drew this card but left it in hand, they won 35% (n=97).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.6pp; 95% confidence interval +5.8pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
297 instances1.7%
Library
39.1%
Battlefield
37.4%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
55 decks
-
2
Norman Osborn // Green Goblin
44 decks
-
3
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
37 decks
-
4
Sanar, Innovative First-Year
25 decks
-
5
Captain Howler, Sea Scourge
23 decks
-
6
Sauron, the Dark Lord
10 decks
-
7
Kefka, Court Mage // Kefka, Ruler of Ruin
9 decks
-
8
Lorehold, the Historian
9 decks
-
9
Gavi, Nest Warden
8 decks
-
10
Rielle, the Everwise
7 decks
Card text
Magmakin Artillerist
Creature — Elemental Pirate
Whenever you discard one or more cards, this creature deals that much damage to each opponent.
Cycling 
(
, Discard this card: Draw a card.)
When you cycle this card, it deals 1 damage to each opponent.
1 / 4
Aetherdrift (DFT)
·
Common
·
Illustrated by Madeline Boni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.