Malakir Bloodwitch card art
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Malakir Bloodwitch

{3} {B} {B} · Creature — Vampire Shaman · Crimson Vow Commander (VOC)
Times Brought
291
Decks Running
141
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Malakir Bloodwitch card

Malakir Bloodwitch

{3} {B} {B}
Creature — Vampire Shaman
Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
4 / 4
Crimson Vow Commander (VOC) · Rare · Illustrated by Shelly Wan

Final zone distribution

47 instances
38.3%
Battlefield
12.8%
Graveyard
6.4%
Exile
42.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

291 brought · 132 players
Brought to game
291
Ever drawn
45
Reached battlefield
26
Still on board at game end
18

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.8pp

Players who cast this card win 39% of the time (n=19) , vs 25% when it never left the library (n=171).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.9pp; 95% confidence interval +4.8pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
0%
T1
0%
T2
4%
T3
0%
T4
38%
T5
42%
T6-9
15%
T10+
Median 7.0 P25 5 · P75 8 · max 12
On curve 42% (10 / 26 cast on T5) Cast same turn as drawn 28%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.