Live Play Data
Mana Crypt
1%
Live Inclusion
Times Brought
598
Decks Running
238
Median Cast Turn
3
Drawn → Played
84%
Format
First-cast turn
n=149
40%
T1
9%
T2
7%
T3
9%
T4
11%
T5
17%
T6-9
7%
T10+
Median
3
P25
1
· P75
5
· max
15
Cast same turn as drawn
84%
The "good card" funnel
598 brought · 110 playersBrought to game
598
Ever drawn
177
Reached battlefield
149
Still on board at game end
108
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.0pp
Players who cast this card win 36% of the time (n=144) , vs 20% when it never left the library (n=371).
When players drew this card but left it in hand, they won 17% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.9pp; 95% confidence interval +8.0pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
189 instances3.2%
Library
57.1%
Battlefield
18.0%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Esika, God of the Tree // The Prismatic Bridge
8 decks
-
2
Tergrid, God of Fright // Tergrid's Lantern
4 decks
-
3
Go-Shintai of Life's Origin
3 decks
-
4
Grand Arbiter Augustin IV
3 decks
-
5
Kaalia of the Vast
3 decks
-
6
Kenrith, the Returned King
3 decks
-
7
Krenko, Mob Boss
3 decks
-
8
Michelangelo, the Heart
3 decks
- 9 Molecule Man 3 decks
-
10
Sliver Queen
3 decks
Card text
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
: Add 
.
Double Masters (2XM)
·
Mythic
·
Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.