Card Preview
Mana Crypt
Times Brought
530
Decks Running
185
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
: Add 
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Double Masters (2XM)
·
Mythic
·
Illustrated by Matt Stewart
Final zone distribution
144 instances0.7%
Library
72.2%
Battlefield
13.9%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
5 decks
-
2
Yuriko, the Tiger's Shadow
5 decks
-
3
Edgar Markov
4 decks
-
4
Kaalia of the Vast
4 decks
-
5
Morophon, the Boundless
4 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
7
Mr. House, President and CEO
3 decks
-
8
Tergrid, God of Fright // Tergrid's Lantern
3 decks
- 9 Zhulodok, Void Gorger 3 decks
-
10
Zur the Enchanter
3 decks
The "good card" funnel
530 brought · 114 playersBrought to game
530
Ever drawn
137
Reached battlefield
122
Still on board at game end
104
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.0pp
Players who cast this card win 30% of the time (n=112) , vs 25% when it never left the library (n=330).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -1.0pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=122
52%
T1
5%
T2
11%
T3
8%
T4
7%
T5
15%
T6-9
2%
T10+
Median
1.0
P25
1
· P75
4
· max
16
Cast same turn as drawn
95%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.