Live Play Data
Mana Web
0%
Live Inclusion
Times Brought
119
Decks Running
58
Median Cast Turn
5.0
Drawn → Played
86%
Format
First-cast turn
n=24
0%
T1
4%
T2
17%
T3
13%
T4
21%
T5
38%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
8
· max
12
On curve
21%
(4 / 24 cast on T3)
Cast same turn as drawn
50%
The "good card" funnel
119 brought · 54 playersBrought to game
119
Ever drawn
28
Reached battlefield
24
Still on board at game end
13
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.7pp
Players who cast this card win 25% of the time (n=24) , vs 16% when it never left the library (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval -10.7pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
31 instances3.2%
Library
41.9%
Battlefield
29.0%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Yurlok of Scorch Thrash
16 decks
-
2
Jon Irenicus, Shattered One
7 decks
-
3
Hokori, Dust Drinker
3 decks
- 4 Karn, Silver Golem 2 decks
-
5
Norin the Wary
2 decks
- 6 The Walls of Ba Sing Se 2 decks
-
7
Vorinclex, Monstrous Raider
2 decks
-
8
Zo-Zu the Punisher
2 decks
-
9
Avacyn, Angel of Horror
1 decks
-
10
Avatar Aang // Aang, Master of Elements
1 decks
Card text
Mana Web
Artifact
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Weatherlight (WTH)
·
Rare
·
Illustrated by Hannibal King
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.