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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Card Preview
Manaweft Sliver
Times Brought
467
Decks Running
262
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Manaweft Sliver
Creature — Sliver
Sliver creatures you control have "
: Add one mana of any color."
1 / 1
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Franz Vohwinkel
Final zone distribution
125 instances5.6%
Library
63.2%
Battlefield
12.8%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
106 decks
-
2
Sliver Overlord
48 decks
-
3
Morophon, the Boundless
24 decks
-
4
Sliver Hivelord
24 decks
-
5
Sliver Gravemother
17 decks
-
6
Sliver Queen
6 decks
-
7
Elda, Conjurer of Spectacle
5 decks
-
8
Rukarumel, Biologist
5 decks
-
9
Volo, Guide to Monsters
5 decks
-
10
Omo, Queen of Vesuva
4 decks
The "good card" funnel
467 brought · 244 playersBrought to game
467
Ever drawn
116
Reached battlefield
100
Still on board at game end
79
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 30% of the time (n=76) , vs 20% when it never left the library (n=264).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval +3.4pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=100
13%
T1
18%
T2
12%
T3
10%
T4
10%
T5
32%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
14
On curve
31%
(18 / 100 cast on T2)
Cast same turn as drawn
61%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.