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Part of Fallout
·
Enchantment — Aura
·
Forgotten Realms Commander (AFC)
Card Preview
Mantle of the Ancients
1%
Decklist Inclusion
Times Brought
260
Decks Running
139
In Decks
1075
Decklist Inclusion
1%
Format
Final zone distribution
77 instances2.6%
Library
32.5%
Battlefield
19.5%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
21 decks
-
2
Killian, Decisive Mentor
13 decks
-
3
Light-Paws, Emperor's Voice
7 decks
-
4
Cloud, Midgar Mercenary
6 decks
-
5
Jin Sakai, Ghost of Tsushima
6 decks
-
6
Ellivere of the Wild Court
5 decks
-
7
Galea, Kindler of Hope
5 decks
-
8
Arna Kennerüd, Skycaptain
4 decks
-
9
Lightning, Army of One
4 decks
-
10
Calix, Guided by Fate
3 decks
The "good card" funnel
260 brought · 135 playersBrought to game
260
Ever drawn
71
Reached battlefield
37
Still on board at game end
25
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.3pp
Players who cast this card win 27% of the time (n=36) , vs 30% when it never left the library (n=167).
When players drew this card but left it in hand, they won 19% (n=31) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.0pp; 95% confidence interval -17.3pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
0%
T2
0%
T3
0%
T4
8%
T5
65%
T6-9
27%
T10+
Median
8
P25
7
· P75
10
· max
18
On curve
8%
(3 / 37 cast on T5)
Cast same turn as drawn
25%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.