collections_bookmark Part of Tales of Middle-earth
Many Partings card art
Live Play Data

Many Partings

{G} · Sorcery · Avatar: The Last Airbender Eternal (TLE)
1%
Live Inclusion
Times Brought
542
Decks Running
251
Median Cast Turn
4
Drawn → Played
72%
Format

First-cast turn

n=95
20%
T1
7%
T2
14%
T3
12%
T4
9%
T5
28%
T6-9
9%
T10+
Median 4 P25 2 · P75 7 · max 14
On curve 20% (19 / 95 cast on T1) Cast same turn as drawn 62%

The "good card" funnel

543 brought · 251 players
Brought to game
543
Ever drawn
132
Reached battlefield
95
Still on board at game end
1
≥ -7.7pp

Players who cast this card win 21% of the time (n=89) , vs 20% when it never left the library (n=341).

When players drew this card but left it in hand, they won 17% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.0pp; 95% confidence interval -7.7pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

146 instances
4.8%
Library
0.7%
Battlefield
67.8%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games
Card text
Many Partings card

Many Partings

{G}
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Avatar: The Last Airbender Eternal (TLE) · Common · Illustrated by Kazeto

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.