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Many Partings card art
Live Play Data

Many Partings

{G} · Sorcery · Avatar: The Last Airbender Eternal (TLE)
2%
Live Inclusion
Times Brought
314
Decks Running
159
Median Cast Turn
5.0
Drawn → Played
71%
Format

First-cast turn

n=60
15%
T1
10%
T2
8%
T3
13%
T4
10%
T5
30%
T6-9
13%
T10+
Median 5.0 P25 3 · P75 8 · max 14
On curve 15% (9 / 60 cast on T1) Cast same turn as drawn 58%

The "good card" funnel

315 brought · 153 players
Brought to game
315
Ever drawn
84
Reached battlefield
60
Still on board at game end
0
≥ -9.5pp

Players who cast this card win 23% of the time (n=57) , vs 21% when it never left the library (n=195).

When players drew this card but left it in hand, they won 19% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.8pp; 95% confidence interval -9.5pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

91 instances
5.5%
Library
68.1%
Graveyard
9.9%
Exile
16.5%
Hand

Commanders that played this card

in tracked games
Card text
Many Partings card

Many Partings

{G}
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Avatar: The Last Airbender Eternal (TLE) · Common · Illustrated by Kazeto

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.