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Part of Tales of Middle-earth
·
Sorcery
·
Avatar: The Last Airbender Eternal (TLE)
Card Preview
Many Partings
1%
Decklist Inclusion
Times Brought
275
Decks Running
141
In Decks
1049
Decklist Inclusion
1%
Format
Card text
Many Partings
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Avatar: The Last Airbender Eternal (TLE)
·
Common
·
Illustrated by Kazeto
Final zone distribution
84 instances4.8%
Library
67.9%
Graveyard
10.7%
Exile
16.7%
Hand
Commanders that played this card
in tracked games-
1
Ygra, Eater of All
17 decks
-
2
Frodo, Adventurous Hobbit
16 decks
-
3
Avatar Aang // Aang, Master of Elements
10 decks
-
4
Camellia, the Seedmiser
7 decks
-
5
Sam, Loyal Attendant
7 decks
-
6
The Cabbage Merchant
6 decks
-
7
Baylen, the Haymaker
5 decks
-
8
Chatterfang, Squirrel General
5 decks
-
9
Azusa, Lost but Seeking
4 decks
-
10
Hazel of the Rootbloom
4 decks
The "good card" funnel
276 brought · 135 playersBrought to game
276
Ever drawn
79
Reached battlefield
57
Still on board at game end
0
≥ -9.6pp
Players who cast this card win 23% of the time (n=54) , vs 21% when it never left the library (n=167).
When players drew this card but left it in hand, they won 17% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.2pp; 95% confidence interval -9.6pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=57
16%
T1
9%
T2
7%
T3
12%
T4
11%
T5
32%
T6-9
14%
T10+
Median
5
P25
3
· P75
8
· max
14
On curve
16%
(9 / 57 cast on T1)
Cast same turn as drawn
61%
57 of 100 times cast
56%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.