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Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction (OTJ)
Live Play Data
Map the Frontier
1%
Live Inclusion
Times Brought
450
Decks Running
143
Median Cast Turn
5
Drawn → Played
64%
Format
First-cast turn
n=75
1%
T1
11%
T2
15%
T3
21%
T4
12%
T5
31%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
14
On curve
48%
(16 / 75 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
450 brought · 131 playersBrought to game
450
Ever drawn
118
Reached battlefield
75
Still on board at game end
0
≥ +5.1pp
Players who cast this card win 36% of the time (n=72) , vs 20% when it never left the library (n=285).
When players drew this card but left it in hand, they won 28% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.8pp; 95% confidence interval +5.1pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
130 instances3.8%
Library
57.7%
Graveyard
13.8%
Exile
24.6%
Hand
Commanders that played this card
in tracked games-
1
Yuma, Proud Protector
22 decks
-
2
Hazezon, Shaper of Sand
21 decks
-
3
Ruby, Daring Tracker
15 decks
-
4
Bonny Pall, Clearcutter
5 decks
-
5
Bugenhagen, Wise Elder
5 decks
-
6
Kirri, Talented Sprout
4 decks
-
7
Radha, Heir to Keld
4 decks
-
8
Codie, Vociferous Codex
3 decks
-
9
The Unbeatable Squirrel Girl
3 decks
-
10
Tifa Lockhart
3 decks
Card text
Map the Frontier
Sorcery
Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
Outlaws of Thunder Junction (OTJ)
·
Uncommon
·
Illustrated by Darrell Riche
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.