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Marang River Regent // Coil and Catch card art
Live Play Data

Marang River Regent // Coil and Catch

{4} {U} {U} {3} {U} · Creature — Dragon // Instant — Omen · Tarkir: Dragonstorm (TDM)
1%
Live Inclusion
Times Brought
306
Decks Running
146
Median Cast Turn
7.0
Drawn → Played
70%
Format

First-cast turn

n=52
2%
T1
0%
T2
2%
T3
4%
T4
19%
T5
67%
T6-9
6%
T10+
Median 7.0 P25 5 · P75 8 · max 10
On curve 48% (11 / 52 cast on T6) Cast same turn as drawn 33%

The "good card" funnel

306 brought · 134 players
Brought to game
306
Ever drawn
74
Reached battlefield
52
Still on board at game end
24

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.6pp

Players who cast this card win 36% of the time (n=50) , vs 30% when it never left the library (n=198).

When players drew this card but left it in hand, they won 25% (n=20).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.3pp; 95% confidence interval -7.6pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

82 instances
7.3%
Library
29.3%
Battlefield
25.6%
Graveyard
9.8%
Exile

Commanders that played this card

in tracked games
Card text
Marang River Regent // Coil and Catch card

Marang River Regent

{4} {U} {U}
Creature — Dragon
Flying When this creature enters, return up to two other target nonland permanents to their owners' hands.
6 / 7

Coil and Catch

{3} {U}
Instant — Omen
Draw three cards, then discard a card. (Then shuffle this card into its owner's library.)
Tarkir: Dragonstorm (TDM) · Rare · Illustrated by John Tedrick

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.