collections_bookmark Part of Outlaws of Thunder Junction format_list_numbered #28 black ramp card
Mari, the Killing Quill card art
Live Play Data

Mari, the Killing Quill

{1} {B} {B} · Legendary Creature — Vampire Assassin · Outlaws of Thunder Junction Commander (OTC)
1%
Live Inclusion
Times Brought
714
Decks Running
347
Median Cast Turn
6.0
Drawn → Played
64%
Format

First-cast turn

n=116
0%
T1
1%
T2
11%
T3
9%
T4
16%
T5
51%
T6-9
11%
T10+
Median 6.0 P25 5 · P75 8 · max 16
On curve 12% (13 / 116 cast on T3) Cast same turn as drawn 25%

The "good card" funnel

714 brought · 310 players
Brought to game
714
Ever drawn
160
Reached battlefield
103
Still on board at game end
57

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.2pp

Players who cast this card win 28% of the time (n=89) , vs 22% when it never left the library (n=462).

When players drew this card but left it in hand, they won 29% (n=49).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.2pp; 95% confidence interval -3.2pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

178 instances
2.2%
Library
32.0%
Battlefield
33.7%
Graveyard
9.0%
Exile

Commanders that played this card

in tracked games
Card text
Mari, the Killing Quill card

Mari, the Killing Quill

{1} {B} {B}
Legendary Creature — Vampire Assassin
Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
3 / 2
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Rob Rey

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.