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Part of Outlaws of Thunder Junction
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Legendary Creature — Vampire Assassin
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Mari, the Killing Quill
1%
Live Inclusion
Times Brought
565
Decks Running
272
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=93
0%
T1
1%
T2
15%
T3
6%
T4
19%
T5
51%
T6-9
8%
T10+
Median
6
P25
5
· P75
7
· max
15
On curve
16%
(14 / 93 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
565 brought · 243 playersBrought to game
565
Ever drawn
121
Reached battlefield
80
Still on board at game end
45
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 22% of the time (n=67) , vs 22% when it never left the library (n=365).
When players drew this card but left it in hand, they won 20% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.2pp; 95% confidence interval -9.9pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
134 instances1.5%
Library
33.6%
Battlefield
33.6%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
77 decks
-
2
Olivia, Opulent Outlaw
30 decks
-
3
Vihaan, Goldwaker
26 decks
-
4
Laughing Jasper Flint
18 decks
-
5
Altaïr Ibn-La'Ahad
17 decks
-
6
Kelsien, the Plague
10 decks
-
7
Ramses, Assassin Lord
7 decks
-
8
Etrata, Deadly Fugitive
6 decks
-
9
Etrata, the Silencer
6 decks
-
10
Nathan Drake, Treasure Hunter
5 decks
Card text
Mari, the Killing Quill
Legendary Creature — Vampire Assassin
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
3 / 2
Outlaws of Thunder Junction Commander (OTC)
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Rare
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Illustrated by Rob Rey
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.