Card Preview
Marionette Master
1%
Decklist Inclusion
Times Brought
367
Decks Running
153
In Decks
1281
Decklist Inclusion
1%
Format
Card text
Marionette Master
Creature — Human Artificer
Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.
1 / 3
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by James Ryman
Final zone distribution
86 instances2.3%
Library
32.6%
Battlefield
23.3%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
21 decks
-
2
Prosper, Tome-Bound
13 decks
-
3
Ygra, Eater of All
9 decks
-
4
Breya, Etherium Shaper
8 decks
-
5
Frodo, Adventurous Hobbit
8 decks
-
6
Imotekh the Stormlord
7 decks
-
7
Edward Kenway
6 decks
-
8
Doctor Doom
5 decks
-
9
Vihaan, Goldwaker
5 decks
-
10
Baba Lysaga, Night Witch
3 decks
The "good card" funnel
368 brought · 148 playersBrought to game
368
Ever drawn
74
Reached battlefield
41
Still on board at game end
28
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +27.6pp
Players who cast this card win 62% of the time (n=39) , vs 21% when it never left the library (n=259).
When players drew this card but left it in hand, they won 12% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +41.2pp; 95% confidence interval +27.6pp to +54.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41
0%
T1
0%
T2
0%
T3
0%
T4
10%
T5
73%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
34%
(10 / 41 cast on T6)
Cast same turn as drawn
29%
41 of 100 times cast
41%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.