Marwyn, the Nurturer
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Marwyn, the Nurturer
Final zone distribution
150 instancesCommanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
93 decks
-
2
Thranduil, the Elvenking
69 decks
-
3
High Perfect Morcant
45 decks
-
4
Voja, Jaws of the Conclave
38 decks
-
5
Galadriel, Light of Valinor
24 decks
-
6
Maralen, Fae Ascendant
14 decks
-
7
Thranduil the Strategist
14 decks
-
8
Raggadragga, Goreguts Boss
9 decks
-
9
Ezuri, Renegade Leader
7 decks
-
10
Omnath, Locus of Mana
7 decks
The "good card" funnel
769 brought · 361 playersOnce cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=84) , vs 25% when it never left the library (n=440).
When players drew this card but left it in hand, they won 22% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval +2.1pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.