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Part of Commander Masters
·
Creature — Eldrazi
·
Commander Masters (CMM)
Card Preview
Matter Reshaper
Times Brought
232
Decks Running
114
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Matter Reshaper
Creature — Eldrazi
(
represents colorless mana.)
When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
3 / 2
Commander Masters (CMM)
·
Rare
·
Illustrated by Chris Rahn
Final zone distribution
66 instances4.5%
Library
36.4%
Battlefield
28.8%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 61 decks
- 2 Kozilek, the Great Distortion 7 decks
-
3
Ulalek, Fused Atrocity
5 decks
- 4 Ulamog, the Defiler 5 decks
- 5 Molecule Man 4 decks
- 6 Ulamog, the Ceaseless Hunger 4 decks
- 7 Ultima, Origin of Oblivion 4 decks
-
8
Animar, Soul of Elements
3 decks
- 9 Emrakul, the Promised End 3 decks
- 10 Emrakul, the Exigent Doom 2 decks
The "good card" funnel
234 brought · 113 playersBrought to game
234
Ever drawn
64
Reached battlefield
46
Still on board at game end
24
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.5pp
Players who cast this card win 28% of the time (n=29) , vs 25% when it never left the library (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -7.5pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
13%
T1
13%
T2
13%
T3
9%
T4
9%
T5
33%
T6-9
11%
T10+
Median
5.0
P25
2
· P75
7
· max
15
On curve
39%
(6 / 46 cast on T3)
Cast same turn as drawn
61%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.