collections_bookmark Part of March of the Machine
Maul of the Skyclaves card art
Live Play Data

Maul of the Skyclaves

{2} {W} · Artifact — Equipment · March of the Machine Commander (MOC)
1%
Live Inclusion
Times Brought
243
Decks Running
132
Median Cast Turn
6
Drawn → Played
73%
Format

First-cast turn

n=37
0%
T1
3%
T2
8%
T3
24%
T4
14%
T5
43%
T6-9
8%
T10+
Median 6 P25 4 · P75 7 · max 13
On curve 11% (3 / 37 cast on T3) Cast same turn as drawn 19%

The "good card" funnel

243 brought · 135 players
Brought to game
243
Ever drawn
51
Reached battlefield
37
Still on board at game end
26

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -21.3pp

Players who cast this card win 14% of the time (n=34) , vs 22% when it never left the library (n=160).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.1pp; 95% confidence interval -21.3pp to +5.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

56 instances
46.4%
Battlefield
23.2%
Graveyard
10.7%
Exile
19.6%
Hand

Commanders that played this card

in tracked games
Card text
Maul of the Skyclaves card

Maul of the Skyclaves

{2} {W}
Artifact — Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.) Equip {2}{W}{W}
March of the Machine Commander (MOC) · Rare · Illustrated by Joseph Meehan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.