Mayor of Avabruck // Howlpack Alpha card art
Live Play Data

Mayor of Avabruck // Howlpack Alpha

Creature — Human Advisor Werewolf // Creature — Werewolf · Innistrad Remastered (INR)
0%
Live Inclusion
Times Brought
170
Decks Running
87
Median Cast Turn
4.0
Drawn → Played
85%
Format

First-cast turn

n=28
4%
T1
29%
T2
7%
T3
14%
T4
11%
T5
29%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 7 · max 12
On curve 32% (8 / 28 cast on T2) Cast same turn as drawn 35%

The "good card" funnel

170 brought · 83 players
Brought to game
170
Ever drawn
33
Reached battlefield
28
Still on board at game end
22

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.3pp

Players who cast this card win 34% of the time (n=26) , vs 21% when it never left the library (n=120).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.0pp; 95% confidence interval -5.3pp to +31.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

37 instances
5.4%
Library
59.5%
Battlefield
13.5%
Graveyard
5.4%
Exile
Card text
Mayor of Avabruck // Howlpack Alpha card Mayor of Avabruck // Howlpack Alpha back face

Mayor of Avabruck

{1} {G}
Creature — Human Advisor Werewolf
Other Human creatures you control get +1/+1. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
1 / 1

Howlpack Alpha

Creature — Werewolf
Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, create a 2/2 green Wolf creature token. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
3 / 3
Innistrad Remastered (INR) · Rare · Illustrated by Svetlin Velinov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.