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Part of Commander Masters
·
Creature — Sliver
·
Commander Masters (CMM)
Live Play Data
Megantic Sliver
1%
Live Inclusion
Times Brought
264
Decks Running
124
Median Cast Turn
8.0
Drawn → Played
58%
Format
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
0%
T4
7%
T5
82%
T6-9
11%
T10+
Median
8.0
P25
6
· P75
9
· max
14
On curve
32%
(7 / 28 cast on T6)
Cast same turn as drawn
27%
The "good card" funnel
264 brought · 118 playersBrought to game
264
Ever drawn
48
Reached battlefield
28
Still on board at game end
16
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.4pp
Players who cast this card win 32% of the time (n=24) , vs 25% when it never left the library (n=178).
When players drew this card but left it in hand, they won 11% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval -11.4pp to +25.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
53 instances5.7%
Library
30.2%
Battlefield
22.6%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
The First Sliver
58 decks
-
2
Sliver Overlord
17 decks
-
3
Sliver Gravemother
16 decks
-
4
Sliver Hivelord
14 decks
-
5
Elda, Conjurer of Spectacle
9 decks
-
6
Morophon, the Boundless
5 decks
-
7
Myrkul, Lord of Bones
2 decks
-
8
Moritte of the Frost
1 decks
-
9
Sliver Legion
1 decks
-
10
Sliver Queen
1 decks
Card text
Megantic Sliver
Creature — Sliver
Sliver creatures you control get +3/+3.
3 / 3
Commander Masters (CMM)
·
Rare
·
Illustrated by Campbell White
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.