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Part of Final Fantasy
·
Sorcery
·
Final Fantasy (FIN)
Card Preview
Memories Returning
0%
Decklist Inclusion
Times Brought
99
Decks Running
44
In Decks
199
Decklist Inclusion
0%
Format
Card text
Memories Returning
Sorcery
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand.
Flashback 


Final Fantasy (FIN)
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Rare
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Illustrated by Grace Zhu
Final zone distribution
32 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
4 decks
-
2
Choco, Seeker of Paradise
3 decks
-
3
Ashling, Rekindled // Ashling, Rimebound
2 decks
-
4
Hope Estheim
2 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
6
The Destined Warrior
2 decks
-
7
The Emperor of Palamecia // The Lord Master of Hell
2 decks
-
8
Ultros, Obnoxious Octopus
2 decks
-
9
Yuna, Grand Summoner
2 decks
-
10
Alisaie Leveilleur
1 decks
The "good card" funnel
99 brought · 42 playersBrought to game
99
Ever drawn
27
Reached battlefield
17
Still on board at game end
2
≥ -20.6pp
Players who cast this card win 22% of the time (n=15) , vs 21% when it never left the library (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.8pp; 95% confidence interval -20.6pp to +22.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.