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Part of Secrets of Strixhaven
·
Creature — Cat Warlock
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Merchant of Venom
1%
Live Inclusion
Times Brought
152
Decks Running
94
Median Cast Turn
7.0
Drawn → Played
77%
Format
First-cast turn
n=34
3%
T1
0%
T2
3%
T3
6%
T4
21%
T5
44%
T6-9
24%
T10+
Median
7.0
P25
5
· P75
9
· max
19
On curve
12%
(2 / 34 cast on T4)
Cast same turn as drawn
24%
The "good card" funnel
152 brought · 87 playersBrought to game
152
Ever drawn
44
Reached battlefield
34
Still on board at game end
9
Once cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 30% of the time (n=33) , vs 22% when it never left the library (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -9.1pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
44 instances20.5%
Battlefield
40.9%
Graveyard
13.6%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
78 decks
-
2
Dina, Soul Steeper
2 decks
-
3
Gorma, the Gullet
2 decks
-
4
Tom, Bert, and William
2 decks
-
5
Alesha, Who Laughs at Fate
1 decks
-
6
Blech, Loafing Pest
1 decks
-
7
Jenova, Ancient Calamity
1 decks
-
8
Marchesa, the Black Rose
1 decks
-
9
Meren of Clan Nel Toth
1 decks
-
10
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
1 decks
Card text
Merchant of Venom
Creature — Cat Warlock
Menace
When this creature enters, each player sacrifices a creature of their choice.
Whenever a player sacrifices a permanent, put a +1/+1 counter on this creature.
1 / 1
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Diana Franco
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.