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Part of Tales of Middle-earth
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Legendary Creature — Halfling Knight
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The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Merry, Esquire of Rohan
1%
Live Inclusion
Times Brought
330
Decks Running
145
Median Cast Turn
5
Drawn → Played
75%
Format
First-cast turn
n=57
4%
T1
18%
T2
7%
T3
7%
T4
21%
T5
37%
T6-9
7%
T10+
Median
5
P25
3
· P75
6
· max
13
On curve
21%
(10 / 57 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
330 brought · 149 playersBrought to game
330
Ever drawn
76
Reached battlefield
57
Still on board at game end
26
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 23% of the time (n=55) , vs 20% when it never left the library (n=215).
When players drew this card but left it in hand, they won 15% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -9.0pp to +14.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
82 instances2.4%
Library
31.7%
Battlefield
47.6%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Sonic the Hedgehog
34 decks
-
2
Aragorn, the Uniter
21 decks
-
3
Lightning, Army of One
12 decks
-
4
Dáin of the Ancient Halls
8 decks
-
5
General Ferrous Rokiric
8 decks
-
6
Syr Gwyn, Hero of Ashvale
7 decks
-
7
Amy Rose
6 decks
-
8
Cadric, Soul Kindler
6 decks
-
9
Yoshimaru, Ever Faithful
6 decks
-
10
Jodah, the Unifier
4 decks
Card text
Merry, Esquire of Rohan
Legendary Creature — Halfling Knight
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
2 / 2
The Lord of the Rings: Tales of Middle-earth (LTR)
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Rare
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Illustrated by Tomas Duchek
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.