Mesmeric Orb card art
Live Play Data

Mesmeric Orb

{2} · Artifact · Double Masters (2XM)
1%
Live Inclusion
Times Brought
2000
Decks Running
856
Median Cast Turn
5.0
Drawn → Played
83%
Format

First-cast turn

n=400
3%
T1
21%
T2
14%
T3
10%
T4
13%
T5
34%
T6-9
6%
T10+
Median 5.0 P25 3 · P75 7 · max 18
On curve 24% (84 / 400 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

2001 brought · 729 players
Brought to game
2001
Ever drawn
483
Reached battlefield
400
Still on board at game end
242

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.2pp

Players who cast this card win 27% of the time (n=372) , vs 22% when it never left the library (n=1156).

When players drew this card but left it in hand, they won 29% (n=72).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.0pp; 95% confidence interval +0.2pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

657 instances
4.3%
Library
36.8%
Battlefield
36.8%
Graveyard
11.0%
Exile

Commanders that played this card

in tracked games
Card text
Mesmeric Orb card

Mesmeric Orb

{2}
Artifact
Whenever a permanent becomes untapped, that permanent's controller mills a card.
Double Masters (2XM) · Rare · Illustrated by David Martin

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.