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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Mikey & Leo, Chaos & Order
1%
Live Inclusion
Times Brought
155
Decks Running
52
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=23
4%
T1
4%
T2
30%
T3
4%
T4
0%
T5
57%
T6-9
0%
T10+
Median
6
P25
3
· P75
7
· max
9
On curve
9%
(1 / 23 cast on T2)
The "good card" funnel
155 brought · 52 playersBrought to game
155
Ever drawn
32
Reached battlefield
23
Still on board at game end
9
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.5pp
Players who cast this card win 18% of the time (n=18) , vs 15% when it never left the library (n=107).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -17.5pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances5.4%
Library
24.3%
Battlefield
54.1%
Graveyard
2.7%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
14 decks
-
2
Heroes in a Half Shell
7 decks
-
3
Rocco, Street Chef
4 decks
-
4
Michelangelo, the Heart
3 decks
-
5
Ms. Bumbleflower
3 decks
-
6
Yuna, Grand Summoner
3 decks
-
7
Mikey & Leo, Chaos & Order
2 decks
-
8
Miles Morales // Ultimate Spider-Man
2 decks
-
9
Tidus, Yuna's Guardian
2 decks
-
10
Trelasarra, Moon Dancer
2 decks
Card text
Mikey & Leo, Chaos & Order
Legendary Creature — Mutant Ninja Turtle
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
2 / 2
Teenage Mutant Ninja Turtles (TMT)
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Rare
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Illustrated by Jason Rainville
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.