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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Mikey & Leo, Chaos & Order
1%
Live Inclusion
Times Brought
639
Decks Running
182
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=117
0%
T1
16%
T2
18%
T3
14%
T4
7%
T5
44%
T6-9
2%
T10+
Median
5
P25
3
· P75
7
· max
12
On curve
16%
(19 / 117 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
639 brought · 185 playersBrought to game
639
Ever drawn
136
Reached battlefield
107
Still on board at game end
55
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 23% of the time (n=96) , vs 21% when it never left the library (n=451).
When players drew this card but left it in hand, they won 19% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -7.2pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
147 instances2.7%
Library
37.4%
Battlefield
41.5%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
61 decks
-
2
Michelangelo, the Heart
20 decks
-
3
Heroes in a Half Shell
16 decks
-
4
Rocco, Street Chef
14 decks
-
5
Miles Morales // Ultimate Spider-Man
12 decks
-
6
Tidus, Yuna's Guardian
11 decks
-
7
Yuna, Grand Summoner
10 decks
-
8
Ms. Bumbleflower
6 decks
-
9
Trelasarra, Moon Dancer
5 decks
-
10
Dyadrine, Synthesis Amalgam
4 decks
Card text
Mikey & Leo, Chaos & Order
Legendary Creature — Mutant Ninja Turtle
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
2 / 2
Teenage Mutant Ninja Turtles (TMT)
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Rare
·
Illustrated by Jason Rainville
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.