collections_bookmark Part of Bloomburrow
Mindwhisker card art
Card Preview

Mindwhisker

{2} {U} · Creature — Rat Wizard · Bloomburrow (BLB)
0%
Decklist Inclusion
Times Brought
93
Decks Running
55
In Decks
239
Decklist Inclusion
0%
Format
Card text
Mindwhisker card

Mindwhisker

{2} {U}
Creature — Rat Wizard
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Threshold — As long as there are seven or more cards in your graveyard, creatures your opponents control get -1/-0.
3 / 2
Bloomburrow (BLB) · Uncommon · Illustrated by Alexander Mokhov

Final zone distribution

32 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

93 brought · 53 players
Brought to game
93
Ever drawn
30
Reached battlefield
21
Still on board at game end
13

Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +10.2pp

Players who cast this card win 49% of the time (n=19) , vs 17% when it never left the library (n=56).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +31.7pp; 95% confidence interval +10.2pp to +53.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
0%
T1
0%
T2
14%
T3
5%
T4
19%
T5
48%
T6-9
14%
T10+
Median 7 P25 5 · P75 8 · max 12
On curve 14% (3 / 21 cast on T3)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.