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Part of Commander Legends: Battle for Baldur's Gate
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Enchantment — Aura
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Commander Legends: Battle for Baldur's Gate (CLB)
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Minimus Containment
0%
Decklist Inclusion
Times Brought
93
Decks Running
49
In Decks
305
Decklist Inclusion
0%
Format
Card text
Minimus Containment
Enchantment — Aura
Enchant nonland permanent
Enchanted permanent is a Treasure artifact with "
, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Steve Prescott
Final zone distribution
27 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
7 decks
-
2
Light-Paws, Emperor's Voice
7 decks
-
3
Sefris of the Hidden Ways
4 decks
-
4
Eriette of the Charmed Apple
3 decks
-
5
Cass, Hand of Vengeance
2 decks
-
6
Dáin of the Ancient Halls
2 decks
-
7
Go-Shintai of Life's Origin
2 decks
-
8
Tiamat
2 decks
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9
Atla Palani, Nest Tender
1 decks
-
10
Brenard, Ginger Sculptor
1 decks
The "good card" funnel
93 brought · 47 playersBrought to game
93
Ever drawn
25
Reached battlefield
17
Still on board at game end
4
≥ -32.6pp
Players who cast this card win 19% of the time (n=16) , vs 29% when it never left the library (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -9.9pp; 95% confidence interval -32.6pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.