Live Play Data
Mirrex
Land — Sphere
·
Phyrexia: All Will Be One (ONE)
0%
Live Inclusion
Times Brought
539
Decks Running
251
Median Cast Turn
4.0
Drawn → Played
74%
Format
First-cast turn
n=98
7%
T1
11%
T2
19%
T3
15%
T4
8%
T5
32%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
7
· max
17
Cast same turn as drawn
41%
The "good card" funnel
539 brought · 226 playersBrought to game
539
Ever drawn
133
Reached battlefield
98
Still on board at game end
87
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 27% of the time (n=91) , vs 27% when it never left the library (n=344).
When players drew this card but left it in hand, they won 27% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.3pp; 95% confidence interval -9.9pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
148 instances1.4%
Library
58.8%
Battlefield
18.2%
Graveyard
1.4%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
21 decks
-
2
Ixhel, Scion of Atraxa
12 decks
-
3
Elesh Norn // The Argent Etchings
11 decks
-
4
Arixmethes, Slumbering Isle
10 decks
- 5 Zhulodok, Void Gorger 10 decks
-
6
Brimaz, Blight of Oreskos
9 decks
-
7
Arcum Dagsson
5 decks
-
8
Marneus Calgar
5 decks
-
9
Skrelv, Defector Mite
5 decks
-
10
Chatterfang, Squirrel General
4 decks
Card text
Mirrex
Land — Sphere
Phyrexia: All Will Be One (ONE)
·
Rare
·
Illustrated by Adam Burn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.