Mirrex card art
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Mirrex

Land — Sphere · Phyrexia: All Will Be One (ONE)
Times Brought
356
Decks Running
182
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Mirrex card

Mirrex

Land — Sphere
{T}: Add {C}. {T}: Add one mana of any color. Activate only if this land entered this turn. {3}, {T}: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block." (Players dealt combat damage by it also get a poison counter.)
Phyrexia: All Will Be One (ONE) · Rare · Illustrated by Adam Burn

Final zone distribution

72 instances
4.2%
Library
63.9%
Battlefield
8.3%
Graveyard
8.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

356 brought · 164 players
Brought to game
356
Ever drawn
63
Reached battlefield
48
Still on board at game end
46

Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.9pp

Players who cast this card win 19% of the time (n=41) , vs 27% when it never left the library (n=213).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -7.7pp; 95% confidence interval -15.9pp to +0.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=48
15%
T1
6%
T2
15%
T3
21%
T4
17%
T5
25%
T6-9
2%
T10+
Median 4.0 P25 3 · P75 6 · max 10
Cast same turn as drawn 56%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.