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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Shapeshifter
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Outlaws of Thunder Junction Commander (OTC)
Card Preview
Mirror Entity
2%
Decklist Inclusion
Times Brought
219
Decks Running
123
In Decks
1345
Decklist Inclusion
2%
Format
Final zone distribution
51 instances33.3%
Battlefield
27.5%
Graveyard
11.8%
Exile
27.5%
Hand
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
16 decks
-
2
Atla Palani, Nest Tender
7 decks
-
3
Millicent, Restless Revenant
7 decks
-
4
Atogatog
5 decks
-
5
Olivia, Opulent Outlaw
5 decks
-
6
The Ur-Dragon
5 decks
-
7
Urtet, Remnant of Memnarch
5 decks
-
8
Voja, Jaws of the Conclave
5 decks
-
9
Morophon, the Boundless
4 decks
-
10
The First Sliver
4 decks
The "good card" funnel
222 brought · 115 playersBrought to game
222
Ever drawn
45
Reached battlefield
30
Still on board at game end
17
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.7pp
Players who cast this card win 23% of the time (n=30) , vs 22% when it never left the library (n=152).
When players drew this card but left it in hand, they won 22% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.2pp; 95% confidence interval -13.7pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
7%
T3
13%
T4
7%
T5
63%
T6-9
10%
T10+
Median
7.0
P25
5
· P75
9
· max
13
On curve
7%
(2 / 30 cast on T3)
Cast same turn as drawn
16%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.