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Part of Duskmourn: House of Horror
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Enchantment
·
Duskmourn: House of Horror Commander (DSC)
Card Preview
Mirrormade
1%
Decklist Inclusion
Times Brought
467
Decks Running
232
In Decks
1475
Decklist Inclusion
1%
Format
Card text
Mirrormade
Enchantment
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Volkan Baǵa
Final zone distribution
154 instances3.9%
Library
29.9%
Battlefield
26.6%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
33 decks
-
2
Zur the Enchanter
18 decks
-
3
Lynde, Cheerful Tormentor
17 decks
-
4
Kinnan, Bonder Prodigy
10 decks
-
5
Y'shtola, Night's Blessed
8 decks
-
6
Urza, Lord High Artificer
7 decks
-
7
Grand Arbiter Augustin IV
5 decks
-
8
Ms. Bumbleflower
5 decks
-
9
Tom Bombadil
5 decks
-
10
Alela, Artful Provocateur
4 decks
The "good card" funnel
470 brought · 218 playersBrought to game
470
Ever drawn
135
Reached battlefield
75
Still on board at game end
46
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.2pp
Players who cast this card win 37% of the time (n=66) , vs 20% when it never left the library (n=271).
When players drew this card but left it in hand, they won 20% (n=56) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +17.2pp; 95% confidence interval +5.2pp to +29.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=75
3%
T1
3%
T2
8%
T3
8%
T4
15%
T5
49%
T6-9
15%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
13%
(6 / 75 cast on T3)
Cast same turn as drawn
30%
75 of 100 times cast
75%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.