auto_awesome
#6 in Colorless Commander Staples
·
Artifact
·
Double Masters (2XM)
, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Live Play Data
Mishra's Bauble
1%
Live Inclusion
Times Brought
469
Decks Running
275
Median Cast Turn
5
Drawn → Played
85%
Format
First-cast turn
n=109
22%
T1
8%
T2
6%
T3
8%
T4
13%
T5
39%
T6-9
4%
T10+
Median
5
P25
2
· P75
7
· max
12
Cast same turn as drawn
83%
The "good card" funnel
469 brought · 243 playersBrought to game
469
Ever drawn
129
Reached battlefield
109
Still on board at game end
36
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.7pp
Players who cast this card win 39% of the time (n=105) , vs 21% when it never left the library (n=279).
When players drew this card but left it in hand, they won 28% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.5pp; 95% confidence interval +7.7pp to +27.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
145 instances1.4%
Library
24.8%
Battlefield
49.7%
Graveyard
13.1%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
40 decks
-
2
Vivi Ornitier
33 decks
-
3
Urza, Lord High Artificer
23 decks
-
4
Flubs, the Fool
20 decks
- 5 Molecule Man 12 decks
-
6
Emry, Lurker of the Loch
8 decks
-
7
Fblthp, Lost on the Range
7 decks
-
8
Ms. Bumbleflower
6 decks
-
9
Noctis, Prince of Lucis
6 decks
-
10
Jhoira, Weatherlight Captain
5 decks
Card text
Mishra's Bauble
Artifact
Double Masters (2XM)
·
Uncommon
·
Illustrated by Chippy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.