Card Preview
Mishra's Factory
Land
·
Dominaria Remastered (DMR)
Times Brought
197
Decks Running
119
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Mishra's Factory
Land
Dominaria Remastered (DMR)
·
Uncommon
·
Illustrated by Scott Chou
Final zone distribution
35 instances62.9%
Battlefield
11.4%
Graveyard
8.6%
Exile
17.1%
Hand
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
9 decks
-
2
Baba Lysaga, Night Witch
8 decks
-
3
Arixmethes, Slumbering Isle
6 decks
-
4
Arcum Dagsson
5 decks
-
5
Galea, Kindler of Hope
4 decks
- 6 Karn, Legacy Reforged 3 decks
-
7
K'rrik, Son of Yawgmoth
3 decks
-
8
Phelia, Exuberant Shepherd
3 decks
-
9
The Infamous Cruelclaw
3 decks
-
10
The Jolly Balloon Man
3 decks
The "good card" funnel
197 brought · 108 playersBrought to game
197
Ever drawn
33
Reached battlefield
26
Still on board at game end
22
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 28% of the time (n=18) , vs 24% when it never left the library (n=116).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -9.0pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
27%
T1
23%
T2
15%
T3
19%
T4
12%
T5
4%
T6-9
0%
T10+
Median
2.5
P25
1
· P75
4
· max
8
Cast same turn as drawn
38%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.