collections_bookmark
Part of Fallout
·
Artifact Creature — Robot Soldier
·
Fallout (PIP)
Live Play Data
Mister Gutsy
0%
Live Inclusion
Times Brought
102
Decks Running
64
Median Cast Turn
5
Drawn → Played
92%
Format
First-cast turn
n=23
4%
T1
26%
T2
9%
T3
9%
T4
17%
T5
30%
T6-9
4%
T10+
Median
5
P25
2
· P75
7
· max
10
On curve
30%
(6 / 23 cast on T2)
Cast same turn as drawn
59%
The "good card" funnel
102 brought · 63 playersBrought to game
102
Ever drawn
25
Reached battlefield
23
Still on board at game end
7
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 26% of the time (n=19) , vs 13% when it never left the library (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.8pp; 95% confidence interval -6.1pp to +33.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances3.0%
Library
21.2%
Battlefield
57.6%
Graveyard
15.2%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
43 decks
-
2
Preston Garvey, Minuteman
3 decks
-
3
The Unluckiest Planeswalker
3 decks
-
4
Amy Rose
2 decks
-
5
Hei Bai, Spirit of Balance
2 decks
-
6
Killian, Decisive Mentor
2 decks
-
7
Chishiro, the Shattered Blade
1 decks
-
8
Dwalin, Weaponmaster
1 decks
-
9
Ekthi, Contaminator Priest
1 decks
- 10 Graaz, Unstoppable Juggernaut 1 decks
Card text
Mister Gutsy
Artifact Creature — Robot Soldier
Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on this creature.
When this creature dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
1 / 1
Fallout (PIP)
·
Rare
·
Illustrated by Zezhou Chen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.