collections_bookmark Part of Fallout
Mister Gutsy card art
Live Play Data

Mister Gutsy

{2} · Artifact Creature — Robot Soldier · Fallout (PIP)
0%
Live Inclusion
Times Brought
102
Decks Running
64
Median Cast Turn
5
Drawn → Played
92%
Format

First-cast turn

n=23
4%
T1
26%
T2
9%
T3
9%
T4
17%
T5
30%
T6-9
4%
T10+
Median 5 P25 2 · P75 7 · max 10
On curve 30% (6 / 23 cast on T2) Cast same turn as drawn 59%

The "good card" funnel

102 brought · 63 players
Brought to game
102
Ever drawn
25
Reached battlefield
23
Still on board at game end
7

Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.1pp

Players who cast this card win 26% of the time (n=19) , vs 13% when it never left the library (n=52).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.8pp; 95% confidence interval -6.1pp to +33.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

33 instances
3.0%
Library
21.2%
Battlefield
57.6%
Graveyard
15.2%
Exile

Commanders that played this card

in tracked games
Card text
Mister Gutsy card

Mister Gutsy

{2}
Artifact Creature — Robot Soldier
Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on this creature. When this creature dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
1 / 1
Fallout (PIP) · Rare · Illustrated by Zezhou Chen

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.