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Part of Tarkir Dragonstorm
Live Play Data
Mistrise Village
Land
·
Tarkir: Dragonstorm (TDM)
6%
Live Inclusion
Times Brought
2187
Decks Running
950
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=437
15%
T1
15%
T2
14%
T3
11%
T4
8%
T5
29%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
20
Cast same turn as drawn
49%
The "good card" funnel
2187 brought · 755 playersBrought to game
2187
Ever drawn
588
Reached battlefield
437
Still on board at game end
396
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 38% of the time (n=398) , vs 30% when it never left the library (n=1285).
When players drew this card but left it in hand, they won 47% (n=137).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval +3.1pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
678 instances5.0%
Library
58.4%
Battlefield
17.8%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
40 decks
-
2
Ureni of the Unwritten
34 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
22 decks
-
4
Gandalf, Party Guest
19 decks
-
5
Zimone, Infinite Analyst
19 decks
-
6
Teval, the Balanced Scale
17 decks
-
7
Bruce Banner // The Incredible Hulk
16 decks
-
8
Tony Stark // The Invincible Iron Man
15 decks
-
9
Fire Lord Azula
13 decks
-
10
Eshki, Temur's Roar
12 decks
Card text
Mistrise Village
Land
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Constantin Marin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.