Mistrise Village
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Mistrise Village
Final zone distribution
420 instancesCommanders that played this card
in tracked games-
1
Vivi Ornitier
50 decks
-
2
Ureni of the Unwritten
26 decks
-
3
Fire Lord Azula
15 decks
-
4
Eshki, Temur's Roar
14 decks
-
5
Teval, the Balanced Scale
14 decks
-
6
Kratos, Stoic Father
12 decks
-
7
The Ur-Dragon
12 decks
-
8
Tony Stark // The Invincible Iron Man
12 decks
-
9
Zimone, Infinite Analyst
12 decks
-
10
The Wise Mothman
11 decks
The "good card" funnel
1647 brought · 642 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=237) , vs 23% when it never left the library (n=952).
When players drew this card but left it in hand, they won 29% (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval +0.1pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.