Mjölnir, Storm Hammer card art
Card Preview

Mjölnir, Storm Hammer

{4} · Legendary Artifact — Equipment · Assassin's Creed (ACR)
1%
Decklist Inclusion
Times Brought
136
Decks Running
86
In Decks
647
Decklist Inclusion
1%
Format
Card text
Mjölnir, Storm Hammer card

Mjölnir, Storm Hammer

{4}
Legendary Artifact — Equipment
When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}
Assassin's Creed (ACR) · Rare · Illustrated by L J Koh

Final zone distribution

34 instances
47.1%
Battlefield
20.6%
Graveyard
2.9%
Exile
29.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

145 brought · 85 players
Brought to game
145
Ever drawn
33
Reached battlefield
22
Still on board at game end
16

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.2pp

Players who cast this card win 25% of the time (n=21) , vs 17% when it never left the library (n=81).

Observed gap +8.3pp; 95% confidence interval -11.2pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
9%
T3
23%
T4
9%
T5
41%
T6-9
18%
T10+
Median 6.5 P25 4 · P75 8 · max 14
On curve 32% (5 / 22 cast on T4) Cast same turn as drawn 30%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.