Live Play Data
Mjölnir, Storm Hammer
1%
Live Inclusion
Times Brought
305
Decks Running
161
Median Cast Turn
6.0
Drawn → Played
64%
Format
First-cast turn
n=46
0%
T1
2%
T2
11%
T3
22%
T4
13%
T5
39%
T6-9
13%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
35%
(10 / 46 cast on T4)
Cast same turn as drawn
17%
The "good card" funnel
314 brought · 152 playersBrought to game
314
Ever drawn
72
Reached battlefield
46
Still on board at game end
37
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.3pp
Players who cast this card win 31% of the time (n=46) , vs 16% when it never left the library (n=193).
When players drew this card but left it in hand, they won 32% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.9pp; 95% confidence interval +1.3pp to +28.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
77 instances1.3%
Library
48.1%
Battlefield
18.2%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Kratos, God of War
37 decks
-
2
Captain America, First Avenger
14 decks
-
3
Kratos, Stoic Father
9 decks
-
4
The Mindskinner
7 decks
-
5
Ezio Auditore da Firenze
6 decks
-
6
Hylda of the Icy Crown
6 decks
-
7
Thor Odinson
4 decks
-
8
Alexios, Deimos of Kosmos
3 decks
-
9
Cloud, Ex-SOLDIER
3 decks
-
10
Isshin, Two Heavens as One
3 decks
Card text
Mjölnir, Storm Hammer
Legendary Artifact — Equipment
When Mjölnir enters, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip 
Assassin's Creed (ACR)
·
Rare
·
Illustrated by L J Koh
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.