auto_awesome
#3 in Blue Commander Staples
·
Sorcery
·
Commander Legends (CMR)
Live Play Data
Mnemonic Deluge
1%
Live Inclusion
Times Brought
170
Decks Running
98
Median Cast Turn
7
Drawn → Played
44%
Format
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
9%
T4
4%
T5
65%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
13
On curve
78%
(4 / 23 cast on T9)
The "good card" funnel
170 brought · 98 playersBrought to game
170
Ever drawn
52
Reached battlefield
23
Still on board at game end
3
≥ +8.1pp
Players who cast this card win 49% of the time (n=23) , vs 21% when it never left the library (n=98).
When players drew this card but left it in hand, they won 46% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.9pp; 95% confidence interval +8.1pp to +47.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
57 instances7.0%
Library
5.3%
Battlefield
26.3%
Graveyard
24.6%
Exile
Commanders that played this card
in tracked games-
1
Gandalf, Party Guest
18 decks
-
2
Quandrix, the Proof
6 decks
-
3
The Emperor of Palamecia // The Lord Master of Hell
6 decks
-
4
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
5
Codie, Vociferous Codex
4 decks
-
6
Eluge, the Shoreless Sea
4 decks
-
7
Narset, Enlightened Master
4 decks
-
8
Cecily, Haunted Mage
3 decks
-
9
Elminster
3 decks
-
10
Neera, Wild Mage
3 decks
Card text
Mnemonic Deluge
Sorcery
Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Commander Legends (CMR)
·
Mythic
·
Illustrated by Chris Rallis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.