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Part of Starter Commander Decks
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Live Play Data
Molten Slagheap
Land
·
Time Spiral Remastered (TSR)
1%
Live Inclusion
Times Brought
307
Decks Running
136
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=68
22%
T1
6%
T2
18%
T3
12%
T4
9%
T5
24%
T6-9
10%
T10+
Median
4.0
P25
2
· P75
8
· max
17
Cast same turn as drawn
68%
The "good card" funnel
307 brought · 131 playersBrought to game
307
Ever drawn
88
Reached battlefield
68
Still on board at game end
61
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 21% of the time (n=54) , vs 13% when it never left the library (n=162).
When players drew this card but left it in hand, they won 22% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -2.6pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
100 instances4.0%
Library
61.0%
Battlefield
15.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Abaddon the Despoiler
40 decks
-
2
Kardur, Doomscourge
28 decks
-
3
Kaalia of the Vast
21 decks
-
4
Be'lakor, the Dark Master
12 decks
-
5
Nekusar, the Mindrazer
3 decks
-
6
Rakdos, Lord of Riots
3 decks
-
7
Valgavoth, Harrower of Souls
3 decks
-
8
Gut, True Soul Zealot
2 decks
-
9
Kaervek the Merciless
2 decks
-
10
Magar of the Magic Strings
2 decks
Card text
Molten Slagheap
Land
Time Spiral Remastered (TSR)
·
Uncommon
·
Illustrated by Daren Bader
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.