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Part of March of the Machine
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Creature — Human Monk
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Monastery Mentor
2%
Live Inclusion
Times Brought
283
Decks Running
160
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=50
2%
T1
6%
T2
18%
T3
6%
T4
10%
T5
50%
T6-9
8%
T10+
Median
6.0
P25
3
· P75
8
· max
14
On curve
26%
(9 / 50 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
283 brought · 153 playersBrought to game
283
Ever drawn
74
Reached battlefield
50
Still on board at game end
20
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.4pp
Players who cast this card win 35% of the time (n=46) , vs 25% when it never left the library (n=177).
When players drew this card but left it in hand, they won 34% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval -4.4pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances3.7%
Library
24.7%
Battlefield
46.9%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Shiko and Narset, Unified
20 decks
-
2
Silverquill, the Disputant
19 decks
-
3
Feather, the Redeemed
13 decks
-
4
Marneus Calgar
9 decks
-
5
Kykar, Wind's Fury
8 decks
-
6
Zethi, Arcane Blademaster
7 decks
-
7
Aziza, Mage Tower Captain
6 decks
-
8
Sokka, Tenacious Tactician
6 decks
-
9
Brigone, Soldier of Meletis
4 decks
-
10
Elsha, Threefold Master
4 decks
Card text
Monastery Mentor
Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
2 / 2
Tarkir: Dragonstorm Commander (TDC)
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Mythic
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Illustrated by Magali Villeneuve
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.