Card Preview
Moonsilver Key
1%
Decklist Inclusion
Times Brought
383
Decks Running
192
In Decks
1122
Decklist Inclusion
1%
Format
Card text
Moonsilver Key
Artifact
Innistrad: Midnight Hunt (MID)
·
Uncommon
·
Illustrated by Joseph Meehan
Final zone distribution
107 instances4.7%
Library
7.5%
Battlefield
61.7%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 22 decks
-
2
Kinnan, Bonder Prodigy
18 decks
-
3
Toph, the First Metalbender
8 decks
- 4 Kozilek, the Great Distortion 7 decks
- 5 Karn, Legacy Reforged 6 decks
-
6
Mr. House, President and CEO
6 decks
-
7
Kilo, Apogee Mind
5 decks
-
8
Leinore, Autumn Sovereign
5 decks
-
9
Ulalek, Fused Atrocity
4 decks
- 10 Ultron, Artificial Malevolence 4 decks
The "good card" funnel
383 brought · 172 playersBrought to game
383
Ever drawn
95
Reached battlefield
63
Still on board at game end
8
Once cast, 13% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 34% of the time (n=58) , vs 26% when it never left the library (n=243).
When players drew this card but left it in hand, they won 38% (n=31) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.2pp; 95% confidence interval -4.0pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=63
8%
T1
19%
T2
16%
T3
11%
T4
19%
T5
25%
T6-9
2%
T10+
Median
4
P25
2
· P75
6
· max
20
On curve
27%
(12 / 63 cast on T2)
Cast same turn as drawn
46%
63 of 100 times cast
63%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.