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Part of Modern Horizons 3
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Creature — Lhurgoyf
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Commander Anthology Volume II (CM2)
Live Play Data
Mortivore
0%
Live Inclusion
Times Brought
198
Decks Running
101
Median Cast Turn
8
Drawn → Played
67%
Format
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
10%
T4
3%
T5
52%
T6-9
35%
T10+
Median
8
P25
6
· P75
11
· max
19
On curve
10%
(3 / 31 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
198 brought · 91 playersBrought to game
198
Ever drawn
46
Reached battlefield
31
Still on board at game end
18
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.7pp
Players who cast this card win 30% of the time (n=28) , vs 20% when it never left the library (n=116).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval -7.7pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances5.0%
Library
30.0%
Battlefield
36.7%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Disa the Restless
38 decks
-
2
Phenax, God of Deception
14 decks
-
3
Horobi, Death's Wail
9 decks
-
4
The Mimeoplasm
6 decks
-
5
Coram, the Undertaker
5 decks
-
6
Exdeath, Void Warlock // Neo Exdeath, Dimension's End
5 decks
-
7
Jarad, Golgari Lich Lord
3 decks
-
8
Niv-Mizzet, Ghost Counsel
2 decks
-
9
Ziatora, the Incinerator
2 decks
-
10
Athreos, God of Passage
1 decks
Card text
Mortivore
Creature — Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
* / *
Commander Anthology Volume II (CM2)
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Rare
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Illustrated by Anthony S. Waters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.