collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Mortuary Mire card art
Live Play Data

Mortuary Mire

Land · Commander Legends: Battle for Baldur's Gate (CLB)
3%
Live Inclusion
Times Brought
1314
Decks Running
665
Median Cast Turn
5
Drawn → Played
68%
Format

First-cast turn

n=213
11%
T1
7%
T2
11%
T3
11%
T4
12%
T5
42%
T6-9
6%
T10+
Median 5 P25 3 · P75 7 · max 13
Cast same turn as drawn 39%

The "good card" funnel

1317 brought · 589 players
Brought to game
1317
Ever drawn
314
Reached battlefield
213
Still on board at game end
196

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.5pp

Players who cast this card win 24% of the time (n=191) , vs 21% when it never left the library (n=806).

When players drew this card but left it in hand, they won 33% (n=92).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -3.5pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

375 instances
4.0%
Library
52.3%
Battlefield
21.9%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games
Card text
Mortuary Mire card

Mortuary Mire

Land
This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
Commander Legends: Battle for Baldur's Gate (CLB) · Common · Illustrated by James Paick

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.