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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Moss Diamond
1%
Live Inclusion
Times Brought
225
Decks Running
135
Median Cast Turn
4.0
Drawn → Played
73%
Format
First-cast turn
n=40
13%
T1
23%
T2
5%
T3
13%
T4
10%
T5
30%
T6-9
8%
T10+
Median
4.0
P25
2
· P75
7
· max
13
On curve
35%
(9 / 40 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
225 brought · 133 playersBrought to game
225
Ever drawn
55
Reached battlefield
40
Still on board at game end
29
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.8pp
Players who cast this card win 32% of the time (n=37) , vs 19% when it never left the library (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.2pp; 95% confidence interval -0.8pp to +27.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
62 instances4.8%
Library
46.8%
Battlefield
29.0%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Freyalise, Llanowar's Fury
8 decks
-
2
Fynn, the Fangbearer
6 decks
-
3
Grolnok, the Omnivore
5 decks
-
4
Beorn the Fierce
3 decks
-
5
Kinnan, Bonder Prodigy
3 decks
-
6
Shelob, Child of Ungoliant
3 decks
-
7
Sméagol, Helpful Guide
3 decks
-
8
Belbe, Corrupted Observer
2 decks
-
9
Chatterfang, Squirrel General
2 decks
-
10
Gonti, Canny Acquisitor
2 decks
Card text
Moss Diamond
Artifact
This artifact enters tapped.
: Add
.
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Gaboleps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.