collections_bookmark Part of Bloomburrow
Mudflat Village card art
Live Play Data

Mudflat Village

Land · Bloomburrow (BLB)
1%
Live Inclusion
Times Brought
352
Decks Running
177
Median Cast Turn
5
Drawn → Played
79%
Format

First-cast turn

n=55
9%
T1
15%
T2
11%
T3
15%
T4
16%
T5
27%
T6-9
7%
T10+
Median 5 P25 3 · P75 6 · max 11
Cast same turn as drawn 37%

The "good card" funnel

352 brought · 162 players
Brought to game
352
Ever drawn
70
Reached battlefield
55
Still on board at game end
44

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.5pp

Players who cast this card win 22% of the time (n=51) , vs 18% when it never left the library (n=238).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.1pp; 95% confidence interval -7.5pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

85 instances
3.5%
Library
51.8%
Battlefield
28.2%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Mudflat Village card

Mudflat Village

Land
{T}: Add {C}. {T}: Add {B}. Spend this mana only to cast a creature spell. {1}{B}, {T}, Sacrifice this land: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.
Bloomburrow (BLB) · Uncommon · Illustrated by Samuele Bandini

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.