Card Preview
Muraganda Raceway
Land
·
Aetherdrift (DFT)
1%
Decklist Inclusion
Times Brought
237
Decks Running
123
In Decks
791
Decklist Inclusion
1%
Format
Final zone distribution
64 instances1.6%
Library
65.6%
Battlefield
10.9%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Vnwxt, Verbose Host
14 decks
-
2
Mendicant Core, Guidelight
12 decks
- 3 Ultron, Artificial Malevolence 6 decks
-
4
Krenko, Mob Boss
3 decks
- 5 Molecule Man 3 decks
-
6
Samut, the Driving Force
3 decks
- 7 Zhulodok, Void Gorger 3 decks
-
8
Astarion, the Decadent
2 decks
-
9
Atraxa, Praetors' Voice
2 decks
- 10 Dawnsire, Sunstar Dreadnought 2 decks
The "good card" funnel
241 brought · 113 playersBrought to game
241
Ever drawn
58
Reached battlefield
46
Still on board at game end
42
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.4pp
Players who cast this card win 20% of the time (n=44) , vs 20% when it never left the library (n=162).
Observed gap +-0.0pp; 95% confidence interval -12.4pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
30%
T1
7%
T2
13%
T3
4%
T4
11%
T5
30%
T6-9
4%
T10+
Median
3.5
P25
1
· P75
7
· max
15
Cast same turn as drawn
57%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.