collections_bookmark Part of Commander Legends: Battle for Baldur's Gate auto_awesome #20 in Colorless Commander Staples
Mutavault card art
Live Play Data

Mutavault

Land · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
630
Decks Running
291
Median Cast Turn
5
Drawn → Played
72%
Format

First-cast turn

n=93
12%
T1
9%
T2
13%
T3
15%
T4
10%
T5
40%
T6-9
2%
T10+
Median 5 P25 3 · P75 7 · max 15
Cast same turn as drawn 53%

The "good card" funnel

631 brought · 272 players
Brought to game
631
Ever drawn
130
Reached battlefield
93
Still on board at game end
81

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.5pp

Players who cast this card win 22% of the time (n=89) , vs 30% when it never left the library (n=428).

When players drew this card but left it in hand, they won 11% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.5pp; 95% confidence interval -17.5pp to +0.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

144 instances
2.1%
Library
56.3%
Battlefield
14.6%
Graveyard
7.6%
Exile

Commanders that played this card

in tracked games
Card text
Mutavault card

Mutavault

Land
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Fred Fields

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.