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Part of Commander Legends: Battle for Baldur's Gate
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: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Card Preview
Mutavault
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
1%
Decklist Inclusion
Times Brought
376
Decks Running
190
In Decks
1218
Decklist Inclusion
1%
Format
Card text
Mutavault
Land
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Fred Fields
Final zone distribution
82 instances3.7%
Library
56.1%
Battlefield
14.6%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Magda, Brazen Outlaw
13 decks
-
2
Giada, Font of Hope
8 decks
-
3
Uugguu, the Omniplasm
8 decks
-
4
Arixmethes, Slumbering Isle
7 decks
-
5
Nalia de'Arnise
7 decks
-
6
Blech, Loafing Pest
6 decks
-
7
Beorn the Fierce
5 decks
-
8
Krenko, Mob Boss
5 decks
-
9
The Destined Warrior
5 decks
-
10
The Ur-Dragon
5 decks
The "good card" funnel
377 brought · 185 playersBrought to game
377
Ever drawn
72
Reached battlefield
53
Still on board at game end
46
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.1pp
Players who cast this card win 24% of the time (n=51) , vs 26% when it never left the library (n=262).
When players drew this card but left it in hand, they won 17% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.3pp; 95% confidence interval -14.1pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
6%
T1
8%
T2
17%
T3
15%
T4
13%
T5
38%
T6-9
4%
T10+
Median
5
P25
3
· P75
6
· max
15
Cast same turn as drawn
53%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.