Live Play Data
Mycosynth Wellspring
0%
Live Inclusion
Times Brought
434
Decks Running
214
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=93
5%
T1
24%
T2
16%
T3
10%
T4
10%
T5
33%
T6-9
2%
T10+
Median
4
P25
2
· P75
7
· max
13
On curve
29%
(22 / 93 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
437 brought · 204 playersBrought to game
437
Ever drawn
118
Reached battlefield
93
Still on board at game end
39
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 17% of the time (n=82) , vs 20% when it never left the library (n=268).
When players drew this card but left it in hand, they won 29% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.2pp; 95% confidence interval -10.9pp to +6.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
127 instances3.1%
Library
30.7%
Battlefield
34.6%
Graveyard
14.2%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
40 decks
-
2
Ragost, Deft Gastronaut
28 decks
-
3
Mishra, Eminent One
13 decks
-
4
Braids, Arisen Nightmare
11 decks
-
5
Breya, Etherium Shaper
9 decks
-
6
Daretti, Scrap Savant
6 decks
-
7
Iron Man, Titan of Innovation
6 decks
-
8
Osgir, the Reconstructor
5 decks
-
9
Oswald Fiddlebender
4 decks
-
10
Chiss-Goria, Forge Tyrant
3 decks
Card text
Mycosynth Wellspring
Artifact
When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Commander 2021 (C21)
·
Common
·
Illustrated by David Rapoza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.