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Part of Murders at Karlov Manor
Live Play Data
Mystic Sanctuary
Land — Island
·
Secrets of Strixhaven Commander (SOC)
9%
Live Inclusion
Times Brought
2603
Decks Running
1283
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=515
10%
T1
5%
T2
10%
T3
10%
T4
14%
T5
40%
T6-9
10%
T10+
Median
6
P25
4
· P75
7
· max
17
Cast same turn as drawn
41%
The "good card" funnel
2606 brought · 968 playersBrought to game
2606
Ever drawn
761
Reached battlefield
515
Still on board at game end
475
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.6pp
Players who cast this card win 31% of the time (n=489) , vs 22% when it never left the library (n=1562).
When players drew this card but left it in hand, they won 38% (n=217).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval +4.6pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
842 instances2.9%
Library
56.4%
Battlefield
15.3%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
79 decks
-
2
Vivi Ornitier
29 decks
-
3
Orvar, the All-Form
28 decks
-
4
Vnwxt, Verbose Host
26 decks
-
5
The Mindskinner
24 decks
-
6
Alela, Cunning Conqueror
23 decks
-
7
Lord of the Nazgûl
21 decks
-
8
Prismari, the Inspiration
21 decks
-
9
Eluge, the Shoreless Sea
20 decks
-
10
Yuriko, the Tiger's Shadow
20 decks
Card text
Mystic Sanctuary
Land — Island
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.