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Part of Marvel Super Heroes
·
Legendary Creature — Human Warrior
·
Battlebond (BBD)
Live Play Data
Najeela, the Blade-Blossom
2%
Live Inclusion
Times Brought
137
Decks Running
46
Median Cast Turn
3.5
Drawn → Played
73%
Format
First-cast turn
n=78
4%
T1
23%
T2
23%
T3
22%
T4
6%
T5
18%
T6-9
4%
T10+
Median
3.5
P25
2
· P75
5
· max
14
On curve
50%
(18 / 78 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
137 brought · 44 playersBrought to game
137
Ever drawn
33
Reached battlefield
24
Still on board at game end
16
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.9pp
Players who cast this card win 41% of the time (n=23) , vs 34% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval -12.9pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances45.7%
Battlefield
25.7%
Graveyard
5.7%
Exile
22.9%
Hand
Commanders that played this card
in tracked games-
1
Jodah, the Unifier
20 decks
-
2
Cosmic Spider-Man
12 decks
-
3
Leonardo, the Balance
2 decks
-
4
Ezio Auditore da Firenze
1 decks
-
5
Infinite Guideline Station
1 decks
-
6
Jenson Carthalion, Druid Exile
1 decks
-
7
Karolina Dean, Runaway
1 decks
-
8
Morophon, the Boundless
1 decks
-
9
Nick Fury, Agent of S.H.I.E.L.D.
1 decks
-
10
Omnath, Locus of All
1 decks
Card text
Najeela, the Blade-Blossom
Legendary Creature — Human Warrior
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.




: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
3 / 2
Battlebond (BBD)
·
Mythic
·
Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.