collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Nautiloid Ship card art
Live Play Data

Nautiloid Ship

{4} · Artifact — Vehicle · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
307
Decks Running
155
Median Cast Turn
7
Drawn → Played
69%
Format

First-cast turn

n=57
0%
T1
0%
T2
5%
T3
11%
T4
12%
T5
56%
T6-9
16%
T10+
Median 7 P25 5 · P75 8 · max 12
On curve 16% (6 / 57 cast on T4) Cast same turn as drawn 40%

The "good card" funnel

307 brought · 148 players
Brought to game
307
Ever drawn
83
Reached battlefield
57
Still on board at game end
33

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.6pp

Players who cast this card win 32% of the time (n=57) , vs 28% when it never left the library (n=193).

When players drew this card but left it in hand, they won 23% (n=23).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.8pp; 95% confidence interval -8.6pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

92 instances
2.2%
Library
35.9%
Battlefield
27.2%
Graveyard
12.0%
Exile

Commanders that played this card

in tracked games
Card text
Nautiloid Ship card

Nautiloid Ship

{4}
Artifact — Vehicle
Flying When this Vehicle enters, exile target player's graveyard. Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control. Crew 3
5 / 5
Commander Legends: Battle for Baldur's Gate (CLB) · Mythic · Illustrated by Daniel Ljunggren

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.