Live Play Data
Necron Deathmark
1%
Live Inclusion
Times Brought
308
Decks Running
166
Median Cast Turn
7.0
Drawn → Played
77%
Format
First-cast turn
n=60
0%
T1
0%
T2
2%
T3
8%
T4
13%
T5
65%
T6-9
12%
T10+
Median
7.0
P25
6
· P75
9
· max
19
On curve
23%
(8 / 60 cast on T5)
Cast same turn as drawn
32%
The "good card" funnel
308 brought · 152 playersBrought to game
308
Ever drawn
78
Reached battlefield
60
Still on board at game end
31
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 24% of the time (n=54) , vs 18% when it never left the library (n=189).
When players drew this card but left it in hand, they won 32% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval -6.0pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances1.1%
Library
32.6%
Battlefield
35.8%
Graveyard
11.6%
Exile
Commanders that played this card
in tracked games-
1
Szarekh, the Silent King
63 decks
-
2
Henzie "Toolbox" Torre
24 decks
-
3
Imotekh the Stormlord
21 decks
-
4
Trazyn the Infinite
10 decks
-
5
Fire Lord Azula
8 decks
-
6
Ultron the Annihilator
5 decks
-
7
Anrakyr the Traveller
4 decks
-
8
Golbez, Crystal Collector
2 decks
-
9
Rendmaw, Creaking Nest
2 decks
-
10
Shadow the Hedgehog
2 decks
Card text
Necron Deathmark
Artifact Creature — Necron
Flash
Synaptic Disintegrator — When this creature enters, destroy up to one target creature and target player mills three cards.
5 / 3
Warhammer 40,000 Commander (40K)
·
Rare
·
Illustrated by Games Workshop
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.